Sorry sorry, I was thinking in outline form and not Categories and Attributes, which is far better.
Thinking this through. The first section of Categories is pretty good - What It Is: Shapes, Skins, Enhancements (which needs the addition of men's facial hair tats), Eyes, Hair (or put the men's facial hair tats there), Tattoos (where some artists may end up putting makeups as they're in the system Tattoo layer and the distinction can be fuzzy - maybe all tats should go into Enhancements), Bundles and Complete Avatars. Yes.
But the Categories sections for Creatures overlaps too many of the other Categories and should be scrapped, I think, and cover those issues in Attributes instead. Or we'll go nuts trying to figure out where to put what.
In Attributes (to fit all my stuff in at least, and also I hope when people like Tooter and Grendels arrive at Kitely) I would need something like this: Department: Male, Female, Child, Other. More items here would make it worse. Avatar Type: Humanoid, Zoomorphic, Mecha, Other. Ditto on more items. Keep it simple. I thought about Mechanical a lot and like Mecha as a term better, as most inclusive and easiest to understand from an artists point of view, anyway - it can cover everything from a robot, to a huge meka war machine, or the little twisty hot copper stove avatar I was working on today: http://en.wikipedia.org/wiki/Mecha. But other opinions may vary.
I think the other Attributes - Materials, Colors, Themes etc., will cover the rest of the issues, though I think you should combine Building Materials with Clothing Materials and just call it Materials (maybe combine a few things, like suede and leather), which I would also use to classify some of my skins and eyes. My copper stove avatar would then be Department: Other, Avatar type: Mecha, Material: Metal. Theme: Steampunk. The White Sheep I was importing last week would be Department: Other. Avatar type: Zoomorphic. Material: fur, fabric. Theme: Other (until you add "Literary", that is
Anyway, more discussion needed, I see that.
Thank you thank you.
Ilan Tochner wrote:Hi Ada,
Regarding your comment about avatars, Avatar Type and Department are attributes not categories per say. They define types of body parts as well as complete avatars (and Department defines types of many other categories as well).
Do you mean you suggest we change Department from: [Boys, Girls, Men, Women, Unisex] to [Boys, Girls, Men, Women, Unisex Adult, Unisex Child] ?
Avatar Type currently includes: [Animal, Anime, Fantasy, Furry, Human, Robot] do you suggest we replace "Robot" with "Machine" (which includes the various things you mentioned in Bots & Mech), replace "Furry" with "Zoomorphic" and add "Plant"? Would doing so leave out anything?